![]() All those different players and different requirements keep things fresh for me. As for archetypes, as a community we have dedicated healers, tanks, space wizards, you name it - we’ve got them all. You’ve got people who love the mathematics, or people who want to do the highest damage possible, and then you also have people who build around a theme or game mechanic, or that have a favourite ship that they’d just like to do a little better in. One of the many things I like about the r/STOBuilds community is that it’s a melting pot. ![]() What makes building a starship in STO interesting? ![]() I just happened to have the free time to staple it together. Collating it was really the easy part, the hard part was the work put in by the community in getting the information in the first place. ![]() It just sort of snowballed from there - some of it being updates to our existing internal wiki articles, and some of it being “widely known” information that just hadn’t really been set down in any one place. At it happened, even that basic guide grew too large and was itself split into two parts. That meant I could make the guide part far more elementary, and the goal was instead that it would be a “one off” for potential use as the basis of a “real” article in our internal wiki. At the start, it was just going to be a simple build post with brief exposition – here’s the build, here’s what the chat meant by “sort your tray” – but as the explanation started to consume more of the post, I made the decision to split the build off into its own article. “Feel free to critique my build” seemed an open invitation. What I remember most vividly are the two Dispersal Patterns without any mines, and Torpedo: High Yield even though your fore torpedo wasn’t affected by it. Well, funnily enough, it was the first Ten Forward stream. What inspired you to start doing these build guide s? We sat down with Qthulhu to talk about the guides, and how STO looks through the eyes of a ship builder: Prelude to Ten Forward: A Ship Design Guide for New Players You can check out all of these articles right here: Watching those streams, and seeing Ambassador Kael explode himself on enemy torpedoes time and time again, Qthulhu knew he had to do something, and he created a series of incredibly helpful guides for new players. One such veteran player is Qthulhu, a regular member of our Reddit and Ten Forward Weekly stream communities. Our veteran players are known to spend much of their time helping new players, including a certain beleaguered Community Manager, get past their new player days and learn to be the kind of Captain we all want to be. That’s why we love the STO community so much. While the tutorials will teach you everything you need to know to play, there are systems and playstyles that the playerbase themselves have put together through seven years of mastering this game that can truly help you in those Elite queues, and these playstyles may not be something it’s easy to discover for themselves. There are levels to Star Trek Online that players, new and old, may have never experienced.
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